Tuurngait is my graduation short film, a one-year project that I directed with a team of four students at Supinfocom Arles, in the south of France. 20 computers and more than 1 month of machines calculation were required to generate the 17000 images of the movie.

The film premiered in April 2012 in the US and received overwhelmingly positive reviews. Since then, it had been screened in more than 50 film festivals around the world and received 9 awards, including « Best animated short film » and « Best 3D short film ».

My first role was director: I was thus in charge of the storyboard, 2D and 3D Previz. I learnt a lot about stereoscopic filmmaking during the process, as this parameter had to be taken into account from the writing of the story to the compositing.

I did visual research on the environments, then specialized in procedural modeling and shading to create natural terrains, rocks and ice. As I was in charge of the compositing, I focused on the creation of a rendering workflow, trying to maintain as much flexibility as possible.

At the same time, I had to deal with the huge amount of VFX per shot, and had great fun creating fog, snow storms, underwater effects and ice explosions !